Mr.BLue Character modelling by CGArt Team 3600 Tris Texture size : 1024*1024 http://cgart.vn/ http://polycount.com/discussion/178696/zombify-me-game-endless-runner#latest Enjoy: Thank you model
here are the diffuse maps with uvw overlayed on top arches/doorway (1024) pillar (same 1024 map) just wanted to show clearly where i put the uvs for the pillar Gear track (512) Gear (256)
Hi! I am doing an anime character called black rock shooter. Here is my model! We are allowed to have 10.000 polygons and my char is currently at 8224. and here is my uv's, the resolution is 1024*1024 I would appreciate feedback :D
Looks very nice Cactus! Nope, it's not possible in Unity yet. Also, my talk from Unite 2014 is now live :) [ame=" https://www.youtube.com/watch?v=WMHpBpjWUlY"]Shader Forge at Unite 2014[/ame]
VIG is right about UE3 resizing enviro textures above 1024, it's best to just texture at 2048, resize to 1024 with bicubic sharper and then run an unsharp mask on it to beef the sharpness so that you counteract some of the compression.
Personal Work. Ratchet, from the Ratchet and Clank games! Based on a line sketch by Joe Madureira. 1024 x 1024 textures, diffuse only, no light. High-res breakdowns and 3D View: https://www.artstation.com/artwork/nN4a9
Hi there... Starting from 3ds max 2020 update 1 you can modify maxscript-listener ui colors. Explained in maxscipt 2020 help document, the listener window can be modified with few lines of code. Or you can use this script to modify the listener ui .
Hey! I have been working on this little guy, and have been wondering what could i improve, either on this one or on future models? Love to see some suggestions. Details: 1,210 Triangles 1024 x 1024 Diffuse Screenshot for geo density. ArtStation
thankd for all the comments guys. textures (diff,norm,spec, gloss & reflection mask) all got reduced to 1024*1024. think am gonna call this done unless theres anything anyone can suggest thx
Hi all Here is my texture 1024*1024 : http://users.belgacom.net/bn106462/UT1024.jpg 512*512 : http://users.belgacom.net/bn106462/UT512.jpg And Here is the concept : http://users.belgacom.net/bn106462/UTconcept.jpg C&C are welcomes