I think this is a very real issue, which can affect any production relying on sculpting and baking. It's a bit of a dirty little secret - artists sometimes like to claim that baking is a quick and easy step ("no problem, it will only take one day"), which it certainly is when everything is approved in a linear order (as it…
Well I finally managed to get the UVs good enough to get a clean bake, however, I feel the UVs themselves could be a lot better. I know these textures could be pushed a lot more but more or less this was just experimenting with different things from some tutorials and putting on smart materials and seeing how they were…
Hey Hazardous, I thought I might add something, you touched on a very interesting point here! I can see your point and that's a quite common way of looking at things, and there's no problem with this at all. Each person looks for something different while playing their games, watching movies... What we can't really ignore…
Thanks for the comments guys. I'm currently working on my base mesh... I'll post it soon. Bobo: Really enjoyed your workshop presentation. I should of said hi to you but I never got a chance to :( Murdoc: I cant say I really have a process for this stuff yet :) Most of the time I stop at something really abstract that I…
Hi, I have a lot of the same health issues you do. I got my first game art job at the end of my 30s. Age matters, but so does skill and determination. The real question right now is if you're willing to learn the skills to get the quality to get a game job? Are you willing to let go of old artwork that doesn't reach that…
Hello and thank you for stopping by! For my initial project here I want to post some progress on a personal project I have been busy with. In short, I am creating both a posed hig http:// h poly and real-time version of my Diablo 3 crusader with my transmog gear on. My goal isn't to recreate the existing in-game assets but…
I have been doing a bit of research into doing a nice living room entertainment PC and this sounds perfect. Cant wait to see what the next reveal has in store. My guess its the Hardware Step 1, Provide the Platform Steam OS Step 2, Provide the Hardware Steam Certified Hardware (different tiers and price rangers, something…
The main issue with Designer it's monstrously inconvenient in its default state and you have to re-do almost everything to be actually useful. You have to master FX -node because it's almost only way to do scale independent anything . Where you could code scale features independent of non-square factor of your textures .…
To clarify - I meant inpainting, not generating from scratch. As in get generation from photoshop (kind of what you want, but poor quality) and then run THAT through other NN of your choice or maybe PS again. Idea is for NN to remake existing guiding image with higher details, quality, resolution. With SD you can use…
**Answer** Step #1. Create a Bezier Curve and a Bezier Circle. Step #2. Modify the shape of the Bezier circle to match the shape you want by selecting the circle > press V > Free, to openly modify each handle to create the desired shape. Once completed go back to the Bezier curve > object data Properties > Geometry > Bevel…