My vote! - www.shitapixel.com Since this thread prompted me to get my domain. I had the money today so i grabbed www.arthiccup.com for the next two years. For £27 with Whois privacy ;D I'll use holeinthewall.com for host. Though i'm building the site first before i pay for the host. That way i can upload from day one and…
model A Year and a half later..... So much has happened and wish I could say it has been fun, but like most, 2016 was wicked hard on too many fronts. My Digital development suffered and now, 18 months after my last posting, I am feeling strong enough to reassert myself into this very challenging community. It is a gentle…
thanks for that water tip haha. but yes i'll try to stay away from that topic if they don't mention anything related. again, thanks for the advice, Blaisoid. easterislandnick, i'm definitely going to finish school, it's very much doable for me to do both because i had it already planned in case i get the job. i'm 18 and…
getting closer to the time now guys, just over two months left to go, time to start getting a head count. tickets are still available for the expo on saturday 29th september (the preferred date for the meetup), here: http://www.eurogamer.net/expo/tickets they're dirt cheap, it's an awesome fun day out, there's an 18+ area…
Hello everyone, I have have one new question. Well thing is very simple. I have created two cilinders, first one is made normaly and second one is extruded from first. They have same number of segments (18), cilinder that is made normaly looks fine and smooth but second one that is made by extruding from first looks…
There is no 'second pass' (a 'pass' draws the whole geometry a 2nd time) for lightmaps on iOS. 3GS can access up to 8 textures in a single pass if I recall correctly. You'll get the best performance by using vertex colors for lighting, but performances are ok with lightmaps even on the oldest devices. Avoid…
Hey man, good start. Something I've noticed though. Your high poly looks low poly in some areas, or like its not SUB-D. For example, shouldn't the main circular shape be circular? I can see 18 or 20 sides in the "circle" shape. Also, I think your edges could be a little thicker on the HP. You can't really see the baked…
yes.. considering the man power it takes to make them, and that even at 60 bucks most companies are still not making a profit... i paid 50 bucks for battletoads in 1991... i also paid like 100 bucks for phantasy star III... and that was 18 years ago... most people forget that back in the day people only had like 2 or 3…
Not sure if you read the lowpoly thread, but we had a small discussion about tiling wheels. Your wheels are currently 18 sided so you could tile it 3 times (6 sides per tile) which would save a considerable amount of texturespace. Personally I'd spend a few more polies on the front wheel (21 sides? and one plane per spoke)…
Thanks for the info. I like that idea Slum i'll go with that :) . Rant: I hope he gets back to me if he doesn't I guess I have no other options but to wait for it to get released in the states... uhg it's odd cause it seems to keep getting pushed back, first it was supposed to be released in there states today, then I see…