Not a fan of these huge shoulder pads that look like parts of a ship. Seem out of place, since she doesn't have any more wooden armor on her. The pose is a mid-jump over the roots? Who jumps few inches with two legs in the air without a hand stand? The quality of art is good, and the weapon design looks fine. Though, it's…
Hey guys, edited the concept. How is it looking now? I lengthened the stock and barrel, fixed the front grip angle, reinforced the water tank, and added a pipe for water reload at the bottom of the water reservoir. Also axed the pipes at the top because I was getting crits they were in the way of aiming and also making the…
Its a good start to your character and its major forms! I notice with the smaller details on the larger forms; with the armor and even the weapon/shield, that nothing is to defined. the details don't lend to tell a story, or just define one material from another. the helmet looks "leather" like the braces/belt, and the axe…
Yeah after I posted that I read about the the WSM version and the buttons to align it on different axes and move it to the path. so basically I'm an idiot. That makes some things a lot easier, I've used the regular one and then had to slide the geo around and stuff and its a pain in the ass. If you have some more advanced…
I wasn't quite happy with the result, I wanted something funny and diferente, that could show more character personality, I also didn't like the shape of the character. My new character will be a George Mod that I once used in a Ianimate assignment.( colors are not decided yet) The mood is the same as I planned, and here's…
screenspace? you could either change your reference coordinate space up at the top from "View" to "Screen" (which will change behavior of all axes to screenspace) or you can get a separate gizmo on your move tool thatll do it for you: go to Customize->Preferences->Gizmos then there's a section at the bottom left called…
nice snaga! i tried a shorter-wider proportion right at the star, problem was, his beard and axe combined with those proportions to make him look a bit like a tolkien rip-off dwarf. seing as he's often referred to as a 'massive' man i figured he can be tall. i might try it again though with my base model in zb, for the…
Time to throw my hat into the ring! Basic idea for the set is it was made by some one who valued intimidation over effectiveness, going so far as to crudely modify a sword(or use an old and worn one) to make it more of a brutal saw or axe. Here's my ref sheet and a few concepts to start out! Going to start the modeling…
Been busy for a god long time with work and have been neglecting Polycount unintentionally, but i just finished this personal project of a Viking Axe the other day and very fittingly went to dinner at a viking themed restaurant! this is one of the screen grabs, ill be putting higher resolution pics up maybe on here or just…
looking at the comparison between the default legion weapon and your concept, I think it would be cool if you would elongate the left blade to the maximum height. will still look like an axe, but be a bit closer to the default. might be something to try out and see how it looks. other than that, cool concept :) I'm always…