I sometimes encounter an issue with deformed textures and losing details in some regions of my models, like normals or edge highlights, after importing my assets to Unreal. The reason being is that Unreal rounds up UV coordinate numbers, unless full precision UVs are enabled for static mesh: Here are some examples. Left is…
I Hae a nvidia 7300LE in my machine at work , which is a pretty new decent card. The problem is that when I enable direct x in max the material has a blue glow to it. I have tried every driver , but still no joy. Anyone had this. Could it be something none driver related?
I'll assume this is a fake article - but pretending it's true, the sad part isn't the cruelty to mammals, it's the killing of endangered fish. Most sharks are endangered, some are near extinction. Losing a few cats or dogs makes no difference to the planet, whereas losing an entire species of sharks is a criminal loss. Why…
Well, the eyeball is way too small for an opening that size. It's about the size that the iris would be. So that's a bit of a problem. The radius of the sphere needs to be the same or bigger than the distance from the corner to corner of the eye. I doubt you can fit two eyes in a skull that size and shape. I guess you…
Sorry I didn't get back to you sooner, so I put together a more indepth crit for you. Let me know if I can explain anything more. Definitely straighten up his posture, arched back, shoulders back, strong pose. You may consider beefing him up after you see him with this posture, as his actual height might make him appear…
I'm creating an index card and I'm getting some thin grey lines in the center of the image in my render. I double-checked my color map and my bump and it's not in those image files. Maybe it's something in the geo? Here's my mesh and my render. Any advice would be helpful. Thanks, everyone.
With the move to Texas and the birth of our son, my wife and I want to purchase some Web cams as Xmas gifts for our parents so that we can chat with them and they can see their new grandson from time to time. Does anyone have a reasonably priced web cam recommendation? We are also wanting to purchase microphones for…
Im not in the US but the games industry is in a rough place right now globally so stability isnt exactly assured if you want to get into games. Your arch viz, product rendering and interactive media look good but your characters are really lacking, its also a super competitive field of 3d work. I see you show wireframes…
[ QUOTE ] As you can see, I mesh smoothed it, but I'm gonna include lod for the model. [/ QUOTE ] Mesh smooth isn't a very good way to improve the geometry of a mechanical object like a car (also, it would be much more helpful if you could post a wireframe of the mesh before you applied mesh smooth). You should model the…