Ooh, nice - thanks for the tutorial! Kind of always eyeball this sort of stuff (with all the troubles that'll naturall ensue). Seems like this process could be scripted quite easily too.
This is not going to be much news to anyone But I thought I would share it anyway. This can be applied to more than just apples of course but this is my general workflow for making such smaller props and piles to be placed in marketstands or boxes. This is a pretty quick way to get in some color and life in environments…
Hello everyone! I wanted to let you know about my blog series, where I explore the fascinating world of working with Compute Shaders in Unity. I would greatly appreciate your support through likes, subscriptions, and shares. Hopes are that you'll find it enjoyable and informative! Current articles available: • GPU…
Any chance some of you max pros could whip together some video tutorials on how you model this technical stuff? Mine always end up a mangled pinch-fest