Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
Hello everyone! I am a beginner in Autodesk Maya learning by myself by watching YouTube tutorials. Now for one year, I am working on a narrative war animation. I am still a student, but I hope to find a work in the film industry in the future. I know I still have a lot to learn, but see I am improving step by step. Any…
^ didn't realize how many practical sculptors there were here. As far as tools go; it really depends entirely on what you are attempting to do. I do most of my sculpture work with my hands, but when it comes to getting down to the nitty gritty of things, I like to keep a spatula, needle, and loop tool at hand, as well as a…
I have just ended my contract and figured I would jump back onto The Polycounts and work on some more portfolio stuffs while searching for my next job. Since I love Doctor Who why not make a DALEK!?!? I will be making this guy open and close to show the cute little squidward fellow inside. I hope to animate it after I…
Hi guys! I found an old model of Ashbringer that I was working on in Uni long ago before I dropped it. After fixing it I added it to 3DCoat to handpaint the model. I really really hate UVing in Max so I used 3DCoat instead.
Reference: Water well : Aion Currently I'm working on de-saturating the gold since it stands out a little too much in the piece, as well as working on the scales to make them tile better i think i might need to do a warp it to get a better turn out also i'm going to include a base part to the bottom part of the well. then…
I'm stuck with the following problem: I'm trying to make a sword fight sequence in maya. I want the character to mantain both hands at the sword. I'm using ZV Parent Master in Maya to constrain the sword handle to the right hand. Everything works fine. However, I can't seem to find a way to constrain the left hand to the…