I feel like It's time to start being more punctual and keep track of the progress i make, thus stimulate my activity and take on some responsibility. And also to have some kind of a shelter where i can store my poops for future admiration and just seizing the path i already made. I would like to end this welcoming speech…
Heya I'm working on a project for a client and we need someone able to do a clean retopology on several characters ( between 10 and 20 at the rate of 1 or 2 per month ). I will provide the high-poly for each character, and your job will be to create a low-poly version of it with a topology suitable for animation. There is…
Great lighting, looks really chilly. And I love the water reflections. But is this supposed to be based off a real life place? I doubt polar areas are so mountainous.
working on a hot chilli pepper shop, that is a shop of one of the villains from the Project Yuna game - Bibi Pepper - the crime queen, who also owns the casino, and here are some wips of manequins and stuff
Collateral Damage Studios (CDS) is an illustration studio with years of experience providing art outsourcing services to our clients around the world. Our strength lies in 2D, mostly-anime inspired artworks. We can do concept art, game assets or even storyboarding. Some of the games that we have done work for included Over…
@ellis_3d Love the blockout you've got so far! I don't know if the hills need to be pushed back too significantly, maybe more just increase their overall footprint, but I would recommend giving them gradual peeks and valleys as they look to be rolling hills in the concept. Though if you're thinking of going for more a more…
Hey, hopefully you will see this, I finished my Uni course and wanted to carry this on as its good for my portfolio as well as me finding it highly enjoyable. Im trying to do the whole UI now. Basically what I want is this (very basic diagram :P ) - This img Basically, I want a box for the root_bone to be inserted into by…
Unity doesn't really have a proper cutscene editor on it's own(yet) like unreal does. There are some solutions on the asset store to fix that, i'm still looking to find out what the best one is myself. Cinema Director looks very promising so far, but it's not cheap. If I you don't want to buy one you can try making…
I think it's normal to tail off doing personal art once you settle into a job. For my first five years after getting into the game industry, I continued to do quite a few personal projects. Like others have said, it can start to burn you out. It's hard to say when is an okay time to take a breather. I guess it really comes…
You know, this video was really bad and all, but maybe I just don't get so riled up when other people do something stupid. Like people being all mad that they once worked there? People saying they won't ever buy one of their games? Swedish companies in general "ashamed"? Wtf people? Who gives a damn? People put stupid shit…