I still think Nintendo has the best games this console generation. Critics seems to agree with me (if you take away all of the 'ported from 360/PS3 games).
I ended up using http://www.zbrushcentral.com/showpost.php?p=490687&postcount=266 because i couldn't find the links. Theyre modified versions but still beat the majority.
the method dustin mentioned works quite well, i use hugin to convert the images to a 360 panorama its fairly simple just a bit tedious taking all the screenshots
Oh how interesting! Im not sure I am looking for 360 screenshot videos, but I'll go ahead and do research on frame by frame capture in unreal! Thanks for the idea!
Yeap Fusion 360 + ZbrushI`m creating two versions of nurbs geo. with fillets and without. first for proper zbrush high poly, second for fast conversation in to low poly
I want to know why the hell Microsoft won't release an HDMI cable for current 360 owners. They already said it was possible, if 'demand increased' for one. So wtf? Grrrr..
i dont have the game either lupus, or a 360...but even flipping through the strategy guide was really cool--thats a beautiful book on it own, as far strategy guides go
Fan-freakin-tastic! http://www.fileplanet.com/157500/150000/fileinfo/King-Kong-Demo This is the first game that makes me want to get a 360. The PC version is cool, but I'm guessing it will be more enjoyable on a console, especially the third person Kong sections.
After a year of inactivity, my new model is inspired by the wingman revolver from the game apex legends. While working on it, I used a few pipelines (fusion 360 + zbrush, zbrush live boolen, 3ds max smoothing groups + chamfer and traditional subdiv workflow) for practice. 14815 polys 2 4к textures sets…