After a year of inactivity, my new model is inspired by the wingman revolver from the game apex legends. While working on it, I used a few pipelines (fusion 360 + zbrush, zbrush live boolen, 3ds max smoothing groups + chamfer and traditional subdiv workflow) for practice.
14815 polys
2 4к textures sets
https://www.artstation.com/artwork/qQgEND