Well, I got the shit kicked out of me for a bit by covid, so that was fun. Good way to kill whatever momentum I had stone dead. So I finally got back to this now. Still doesn't feel right; something's really bothering me. It's just no good. No good, no good, no good. It's all off. But going round in circles won't help, so…
That was an idea that evolved in my head for some time... I saw a really cool birdcage, and I wanted to do something with it, so the idea with that giant bird, that literally exploded his cage came to my mind...but little more so I postponed it. I found the Bird + Cage-helmet alone a bit drab...I just couldn't think of any…
So, a lot of this really depends on the specific studio you are working for. Not all indie studios are the same. Not all AAA studios are the same. But here's my personal experience. Indie -Less hours -no crunch -Wear more than one hat (not JUST animating all the time. rigging, scripting, some modeling) -More influence in…
I once tried briefly their free license , then uninstalled due to severe lack of free space . Haven't found it good enough to switch from Designer . Now Chat GPT tells me they introduced cool vector spline based brushes that stay vector after stroke and have lots of cool features only seen in vector editors before. Is it…
Hmmm. I first moved into a Lead role because it was a small company and we had no one else to do it. I didn't really cherish the thought of creating less art, but I found it a challenge and that's something I'm always on the lookout for. If my work is challenging then I generally enjoy it. I had no management experience,…
man 2017 went by way too fast! heres some of the good from my perpsective. -HIt the Ultra focus button with my art, and made improvements i didnt think possible -Hit the mega focus button with the gym, and made some nasty gains. -Learned Unreal, to a point where I can confidently use it. -Made some of the dankest friends…
Hello all! some new environment art I did over the weekend Inspired by my old village environment from 2 years ago and the same inspirations from that, aka fable, WoW, etc. Been working in my spare time for a few months now after work on my own little game project using UE4. I thought it would be fun to both learn how to…