Heya! I've been working as a games artist (mainly 3D art) for a little over 5 years, but want to move into the character art field of expertise. Wanted to get some honest feedback from folks already working as such on what I could do to add interest to my portfolio. The last two pieces were part of an effort to move my…
Hello people! I just finished a new 3D artwork in Unreal Engine 5. It's heavily inspired by the artstyle of the latest "Zelda: Echoes of Wisdom". I deeply enjoyed creating this piece and hope it'll give you some positive vibes! https://www.artstation.com/artwork/8BmEgw ZBrush Sculpt Wireframe ViewProcedural Tileable…
(https://teenage.engineering/products/tp-7) Just finished my current hero prop of TP-7 Teenage Engineering. Hope you like it. Tris: 11964 1 Material, 1 [4K] (5 Textures, PBR)
Rode my bike to work Hot day outside kicked my ass I eat doughnuts now If your up for it this is a Haiku thread. Have fun with it. 5 syllables then 7 and then 5 again.
I hope you don't mind but here are some code snippets for tools I use frequently and collected or wrote over the years. * single click turbo smooth swap (on \ off)function switch_turbosmooth obj=( for o in obj do if superclassof o == geometryClass do ( for mod in o.modifiers where classof mod == turbosmooth do( if…