I think you should start here: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-1244162D-A063-486C-BD9B-168466F6488B-htm.html And follow the links further.
Zynga layoffs 2012 - 2013: 618 across 7 studios, with only Zynga Japan not reporting numbers. Electronic Arts layoffs 2012 - 2013: 916 across 17 EA-owned and EA-published studios, with 7 studios not giving numbers.
I just came across this.. looks pretty awesome ! (its MAYA though) https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-B3131294-73A6-4D29-AA1B-D3B7A8A2136D-htm.html
The game is fun as hell. No stress (even from the survival aspect), just play. Something I can do with anyone (GF, kids). And it made Steams Top 100 Best Sellers of 2016 having only just be released in December :D !!!
We export our assets using FBX 2016. A workaround if you continue to experience issues might be to try using a tool like Blender to kick out FBX files in a friendlier version so Modo can ingest them. Just a thought!
I'm talking about normal smoothing when I say smoothing groups. l https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-127A696A-C49D-4696-9415-6638D548E203-htm.html
use the object fill tool instead, its located in the object paint tab. https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-C87493C2-6E85-4DCB-A0AC-F355A9AA174F-htm.html
2016 is the one that got worse with Service Packs, memory leaks, and instability. There are a couple of Unwrap UVW bugs in 2017, but it's pretty stable overall. The unwrap bugs are 1. Select Overlapping Polygons is not working. 2. Peel Mode moves unselected UV elements.
Start here: http://www.gdconf.com/conference/c4p/ It looks like the call for submissions is closed for 2015, but you might want to look into 2016. I haven't given a talk myself, but a few polycounters have. Maybe someone can chime in with additional advice.
FIRST OFFICIAL RENDER OF F1 FERRARI RACER: HIGH RES : http://postimg.org/image/m6j0h3xq5/full/ And meet Luigi - robot that repairs Ferrari F1 of the future. smile emoticon More coming soon. Great start of 2016. Hope you like it.