I have two substances I made imported into Painter. A stone material and a moss material. I want to blend these two together using the heightmap of the stone material. So the moss starts revealing itself in the lower cracks of the stone heightmap. This is easy to do in Substance designer and UE4. In designer you just…
MOST CURRENT: The Two Towers Structural Blockout WIP V0.5 Here is a structural (VERY VERY EARLY) Blockout for a new scene I am working on. Here is the premise: Abandoned Water Tower Hideout Survivors have taken refuge inside an empty water tower. They have been held out for a while and have spruced up the exterior…
Hello Polycount This will be my first post to your lovely forum (that I have followed for a while). I've decided to start posting today because I'm in need of some help. I am currently a student at Durham College of Ontario, Canada. This is my 3rd and final year in the Game Development course at the school and I am…
Hello. I would like to ask you for your advice. I want to buy two monitors for 3d animator. I am not sure what I should look at. I just know that I want them at least 23" and 1920x1080 and I don't need any speakers. I am not sure If I should be checking dynamic contrast or some other things. Based on people opinions I…
Hi everyone! I recently made a 3D model that need to be scaled in width and length separately with different measures. For this purpose I used a morph modifier, using one channel to target at the largest model and another one to the longest, so currently I have two channels that go from 0% to 100% (you can go beyond of 100…
Hello guys, I want to show you our final student project, an animated Music Video for The Glitch Mob ft. swan - Between Two Points the band: www.theglitchmob.com the singer: www.soundofswan.com the animators : www.motiphe.org Hope you enjoy it: http://vimeo.com/20207242
Hi all, I was wondering if there is a way to make two sky sphere blueprints to light a level where one is directly visible for the sky with no lighting effect on the level and another that is not visible but lights the level. I want to try out some lighting technique with ue4. Is this possible? Also, can someone tell me if…
I need two 3d pets with human attitudes. Both bodies must have a human shape and they will represent different human actions like kissing, shaking hands, etc. Both animals must be a dog and a cat, they can have animal skin but they have to be stand up like humans (all body must be as human as possible). I´ll use the models…
Hello Poly-friends :) My name is Rebekah and I am a 3DS Max noob. I am modelling a character for my assessment at College and I was just wondering if you could help me, as I am currently in a bit of a dilemma. How do I attach the leg on the right..to the torso. They are two separate objects I am so stuck >.<! Thankyou~