The Europa Barbarorum team, responsible for the critically acclaimed modifications for Rome Total War and Medieval Total War II, are seeking to attract experienced 3D and 2D artists to assist us in the continuing development of our second release: Europa Barbarorum II. For those unfamiliar with our work, our aim is to…
Technology At the beginning of the project we looked into existing engines for Flash, including a technology developed at Soap for an unreleased game called Ninja-X, and the Citrus Engine, which is built on top of Starling and two physics engines. Neither engine turned out to be suitable for the games need. Citrus was…
Acropora is a procedural voxel modeler for creating complex, organic mesh topologies that are useful for all types of 3D modeling applications. This new release brings voxel modeling to a whole new level, with animation of modifiers and primitives. [FONT=arial, helvetica, sans-serif]Features include:[/FONT] * -A variety of…
Some observation from my school of hard knocks. The overall UV mapping is good however based on the model the mapping of the torso is not symmetrical. The left side is not the same as the right. Although it is not always required to have apposing sides to be identical, if the model does not call for it, in this case you…
This also means that the piece is inverted (wrong facing) and sometimes won't render correctly when using Mental Ray. I forget if you're using 3dsmax or not, but if you are, you can go: UVW editor window > Face Mode > Select > Select Inverted Faces. This will highlight the faces that need to be flipped. Common causes of…
Hi! I would try to get away modeling them and apply tiling textures. Surface variation can then be added through texture blending. Geometric detail through meshes layered on top. You will probably need to figure out how to blend meshes together, so it all looks like one solid piece in the end. You could use some mesh…
I have debated placing this project request on this website since because my project is so minor and everyone's talent here is so top tier, but the interest my project is getting on other sites is from artists who have no 3D sculpting examples in their portfolios... so I'm concerned. As a personal project, I want to 3D…
Trailer - Superhive - Gumroad - Artstation Easy but complete management of all scene lights from your N-Panel. Giving you quick access to useful settings at your fingertips. * Camera & Surface Alignment * Color & Temperature Control * Custom Falloff Curve * IES Support Allowing you to quickly and interactively place and…
There is two approaches for such issues. a) Making edges meat each other in intersection line Plus extra edge loops right/left of intersection line . b) By working with vertex normals only with whatever actual tessellation where you can use data transfer modifier to project /borrow/ suck in normals from each of two initial…
[ QUOTE ] Verm, which program are you using? Max is a bitch as people are pointing out. I cant tell how manytime I have saved out skin points only for it to not work even on the same unmodified model. Many times, you still have to almost redo most of the rigging. If we are doing it wrong, then can you list the methodology…