i wouldn't give up just yet. As klunk says, the hard bit is working out which one to delete but that isn't necessarily an impossible problem. You need to know what the situation is. eg. if you have two elements that are separate but contiguous it's fairly simple if you've managed to achieve a maya modelling situation and…
Opportunities for artists at Acheron Design Melbourne (For a brief, colourful overview, go here: http://acheron-design.net/Acheron-Artist-Job.pdf) Acheron Design, a Melbourne-based game development studio, is currently recruiting artists for an upcoming commercial PC game. We are looking for talented 2D and 3D artists to…
Gameloft is currently seeking a Marketing Artist to join our Marketing team and produce kick ass 2D assets at our Montreal studio! Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its sector, Gameloft distributes its games in over…
@sacboi Thank you! To answer your questions: 1. Maybe.. 2. They are flies! Need to do another pass on them as they still have a uniform material. @Celosia Hey, really appreciate the detailed feedback. There's some very interesting ideas there that I'm excited to try, such as the inversion of expectation. I struggle with…
Max's RTT normal map baking hasn't really changed at all since it was introduced as far as tangent space etc it concerned. The "baker" has never really been broken, its the RT shaders and specifically how the tangents are stored/exported/etc from max. 3pshader for instance simply saves the correct tangent information in an…
Oh I didnt mean to imply the interface hasnt improved, its improved greatly over the past few months its really impressive but for people who are new to the app and have never seen it before there will probably be a few things to get used to. For some examples the voxel sculpting is all done from a flat panel of buttons(no…
i have to agree and disagree with dkorch . the only part i disagree is "dont look at anime for anything other then pure visual entertainment." anime in faces etc is terrible for reality etc, but i think it is a good resource for proportions , etc , a great game where i see the best mix of anime to 3d is dragon ball Z…
Get a newer Engine. While some engines require collapsed and closed meshes, there are plenty others that accept open geometry. Either way, with the amount of bad triangle stripping you have in your mesh, it wouldn't light well in the Old Unreal either. Even on that note, you wouldn't want to bring an object of this size…
Welcome one and all to the 98th edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Senior Technical Artist (Animation) - FULL TIME ZeniMax Online Studios is seeking a Senior Technical Artist with a focus in animation to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. The ideal candidate is a skilled…