Hello, based on another post I made about the topic it was suggested to post about some rocks I created for the latest game I worked on. The game follows a semi stylised art direction which took a lot of trial and error to reach the result we have today. Here is a quick breakdown of the process I put in place. 1. Sculpting…
Ok I keep getting this error with UV_tools 1.6 or 1.7 I'm not sure and it's really bugging me. It doesn't even work with administrator on. Is there a way I can just remove UV_tools from max please! Please :)
This is a Project that I am currently working on, with the focus of focusing on textures and visually telling a story. This is meant to be a mid poly game style asset. I would appreciate any input or recommendations .
Hey guys, I've been using Chuggnutt's uvtools for the last couple of years and it's been awesome. Unfortunately it seems to freak out when using it in max 2009 when editing unwrap of multiple objects. Any fixes to this you might know? or alternative uv plugins for max that have this functionality?