Okaaay one last note! This is coming around the corner. Notes on Game Dev 2D/3D Environment and Character Art Competition The Notes on Game Dev 2D/3D Environment and Character Art Competition, targeted at celebrating upcoming talent with an interest in game art, is open for entries until June 15. Art will be judged by some…
Hi I'm having problems generating a proper normal map using xNormal. I've read the stuff in the wiki on normal maps but couldn't solve the issue with the info provided there. I really feel like a loser now beause the thing is that I'm not a newbie or an amateur. I've worked in the business of game development for over a…
http://www.edge-online.co.uk/archives/2006/06/a_bugs_life.php I can definitely say I've seen both sides of the coin. At EA, we worked in what were refered to as tester "pits" for one game, and had my own private cubicle with a sliding glass door and full size desk for the next. Ironically, my interaction and general…
Here are some bookmarks I've collected. The biggest help to anyone that I've seen is not only reading but putting in hours and hours of practice. Good luck! PSG 7 MUST READ. Metal and Hard Surface Hard Surface Materials (metal scratches and wear) Neil Belvins Procedural Paint Chips Check out Neils other materials too, even…