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Game Art Competition Closing Soon

Okaaay one last note! This is coming around the corner.


Notes on Game Dev 2D/3D Environment and Character Art Competition

The Notes on Game Dev 2D/3D Environment and Character Art Competition, targeted at celebrating upcoming talent with an interest in game art, is open for entries until June 15. Art will be judged by some of the top talent in game development today including Damian Pannell (Artist, Relic, Vancouver, British Columbia), Doug Oglesby (Concept Artist, Red Storm Entertainment), Jesse Brophy (THQ, Phoenix, AZ), and Nate Purkeypile (World Artist, Bethesda). Excellent prizes for winners include a full Game Art Certificate Program from Sessions Online Schools of Game Art, a broad choice of instructor-led game art and animation classes, membership in IGDA, and subscriptions to Game Developer Magazine. Winners will be announced on July 1.

There are four categories in which you may enter--3D Environment Art, 2D Environment Art, 3D Character Art, and 2D Character Art. You may submit only one entry for each category. Each category will have a finalist, and from these finalists a Grand Prize Winner will be selected. The Grand Prize Winner receives a fully paid grant for the Accredited Game Art Certificate Program at Sessions Online School of Game Art ($5355 value) - OR - any number of the instructor-led online classes taught at Sessions Online School of Game Art including Maya Basics, Maya Advanced, Tiling Textures, Game Lighting and Color, Tiling Textures, Character Animation, Character Setup and Rigging, Game Analysis and Criticism, Intro to Game Development and History of Video Games; a one year membership in the International Game Developers Association; and a one year subscription to Game Developer Magazine.

For more information, visit Notes on Game Dev Awards
(http://gamedev.sessions.edu/nogd-awards/).
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