you mean the faceted look? yes thats normal. TO ge trid of it. I would either do dynamic sub-d (the 'd' key) or just sub divide yourmesh cmd+d or ctrl+d on windows
@Zi0 I was actually Looking for something like this for one part in particular. I wasn't able to get this to work right off the rip in zbrush because none of my parts were made with Sub-D, which is my fault, high geo and sub-D have been pretty intimidating. But after seeing this I took to an experiment. I went back into…
Been a wile since I posted on the website, I usually hang out in the Discord channel nowdays It was originally intended as Sub D modelling practice but decided to bake it down to a lowpoly too https://www.artstation.com/artwork/EveoBN Sub D model of the flashlight
Liek this? :D (had to increase the light by a factor of 2 to get the effect right... :D ) Jokes aside...I updated the last images with dimmer lighting...
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…