The reason why the book is not titled in relation to a particular version of Unreal is because although the latest version has some overhauls and certain processes have changed, this book covers general techniques that could be used not only in Unreal Engine 3 but any other games engine software. The book is not a Unreal…
Well it sort of took forever to get it working but its working. Thanks to Gizmosan for the explosion FX. Going to be doing alot of this for our lil project. Cheers! [ame] http://www.youtube.com/watch?v=jMNEEfyIIJg[/ame]
When I test a level, while still having the editor open, the window is really small, about a quarter of my screen. Did I hit a wrong button somewhere? Criminey. This has thrown me off.