You could use ZModeler's Mask by Edge, mask the edges you want to move, invert the mask, and Move by Edge Complete. Alternatively after masking/invert, you could switch to the Gizmo and Go To Unmasked Center to move the selection easier in the viewport.
Awesome work, and even awesomer giving away the source files. Thanks Paul! Edit, for fun I threw her into Toolbag. If you intend to mess around with toolbag renders anymore (not that you need to, your shots look great) here are some tips. Most of this stuff isn't properly documented (working on that...): * Throw a gloss…
mask. Basically, u just can make snow layer that covers all your texture. Then create a quick mask in PS and make it black. This way "by default" the snow layer is transparent. And where u will be painting white or gray in the mask u'll get the snow to appear. I personally would simply make winter camo, but if u want to…
I learned the other day you can: - alt+click between 2 layers to set up a clipping mask between the, - You can alt+click+drag a mask to another layer and it copy that mask to that layer. Alternately, if you drag on top of another mask, the dragged mask will replace it.
You absolutely can though. You can modify your masks by hand just by painting on the masks. You can even paint on the Albedo mask for whichever layer, and then click "duplicate mask to all channels" (i think that's what it's called) which will copy the mask into spec/normals/whatever.
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Nice explanation Mark!! Thats the issue with alphas. =\ It's either... A) DXT5 with Alpha Blend, looks great but is unlit (more expensive) B) DXT1 Opacity Mask, Hard edge can look shitty but can be lit and cast shadows
Thank you for the suggestions! I actually started with porthole windows, but opted for larger ones to add more color to the scene. but I totally get your point, I will take another look to see if I can get a more aquatic feeling solution. The reference you provided is super helpful. I have been getting more comfortable…
This is officially my 1 year mark since learning anything 3D. I'm loving every moment in it. Below are my first modeling creation and my latest 3D adventure. you should be able to see the difference. I hope lol :p My first, I was super proud of it :D I didn't even know what textures were lol. My newest that I just finished…
The face is excellent! Its almost a shame to have him wearing the helmet and cover up all the personality the head has. Saying that having no helmet/ mask takes away one of the main identifying marks of him being Batman so...