<font color="red">Job Description:</font> Conceptualize, model, texture, and light run-time game environments which meet the aesthetic, creative, and technical quality standards of LucasArts. Mentors and sets the example to others. <font color="red">Major Responsibilities:</font> Contributes all elements related to the…
ENVIRONMENT HIGH-RES MODELER Epic Games, located in Cary, N.C. is looking for talented modelers with an ability to model detailed High-Poly Environment Assets for Next Gen engine tech. Cinematic quality work needed with strong sense for detailing. Hyper-Real Shader knowledge a big plus but not required for this position.…
3D Environment Artists Needed at Fenrir Studios Hello everyone, Fenrir Studios is looking for talented 3D Modelers to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and architectural interiors. About Dark Storm Ascension…
First off, it's my first environment so I'll go slowly. I'm gonna take my time and learn as much as possible from this project. Sooo the image I'm using as reference is the following, it's by feng zhu: Just for the record, I'm not going for the exact copy but just for the main layout of the middle part. This is where I'm…
Someone told me I need something more than just weapons in my portfolio. Well I'm going to remedy that :) A while back I was working on a level in UT2004 called dm_metro. Unfortunately I never got to finish it but I did enjoy making a subway environment a lot. This is a big bad on my part but I just downloaded the latest…
So Im a modeler that was previously focused on characters now transitioning to focusing on environments. So I just wanted to ask the pros on if they have any techniques for placing lights in the environment. Both to be visually pleasing as well as to be functionally affective.
Blizzard Entertainment is looking for an exceptionally skilled 3D environment artist to work on our Heroes of the Storm and StarCraft II universes. The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of in-game, real-time environments and props. From awesome critters,…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! Great effort this time around all; I loved seeing so many entries for all of our chosen concepts - some of you even managed to finish two props! It's time for our round of voting for July and August just to clarify, this thread will be…
Disney Interactive in Bellevue Washington is hiring for a 3D Environment Artist position. We are looking for someone with several years of experience working in Unity making quality environments. Must be experienced using LODS. Design & Drawing skills are appreciated. This is a full time position in house. All applications…
Join our team to create next-generation worlds for exciting upcoming projects. Strong modelling and texturing skills are not enough. Candidates must be able to create immersive, living and fully-realised environments. As an Environment Artist working at Rockstar North, you will be responsible for creating exciting and…