Hi all, have run into a problem while importing this mesh into UDK. The railing has done something that I'm not sure how to fix. Have tried importing multiple times. Mesh made in Maya 2014. Any ideas? Thanks!
CE has been announced, except it doesn't include the game, lol! Batteries not included. http://www.vg247.com/2014/03/26/wolfenstein-the-new-order-panzerhund-edition-announced/
The script works on 3dsMax 2014. Reset the viewports, run the script when the Perspective vpt is active and the distance is 250.0. Zooming in and out and in the listener the pirnted values are correct()for example 12,56, 21831.6)
Hi hows it going? Want to get some feedback on my work, tell me what you think. 214 tris 1480 tris 92 tris 250 tris used meshlab to get the low poly 600 tris for all 4 of them.
http://www.polygon.com/2014/5/16/5721032/halo-5-guardians-release-date-xbox-one Alright so here's my theory on the plot lol: Cortana takes over the body of another spartan, Crysis 2 style, and she's the villain.
I knew I recognized that courtyard concept from one of the old school monthly challenges https://polycount.com/discussion/133117/monthly-community-noob-challenge-april-2014-18
What version of Max are you using? Works for me in 2014. I did notice there were two pairs of align horizontal and vertical actions. Maybe you assigned to wrong one?
Temporary I put this project "On Hold" status due to the Riot Games Art Contest 2014. I'm going to participate, can not miss this contest. After that I'm planning to continue this project.