Nice job i like it :) the kind of bow looks a bit simple, it would have been nice to see a more complex one (like that : https://www.hunting-bow.com/collections/compound-bows ) but i know it's a complexpiece deserving a project by itself :p Nice renders too!
I'll be going this year. Not really looking forward to anything in particular just the overall con and seeing friends and family again. A few parties going on during the con I might attend like the planet illogica party. Might hit up AI and bug Christian lol.
I totally misread your post! I read the conversation about multiple textures, and then used your post as a quote without really parsing it well... No, I agree, if it's possible it's a good idea to group things thematically, and if you're hitting your texel density: by all means, do leave some space to save your ass down…
Two professional game developers are working on a side project that we intend to take all the way after a few months of making sure we actually had something. Unfortunately, the artists we work with day to day are swamped already as are their immediate circle of friends. This leaves us in a pickle. We're programmers, not…
Milkshape had is pros and cons. The pros it can import and export various models for various game engines. Also its good to work on if youre creating models for the DS or PSP. The cons are its one of clunkiest and buggiest program ive ever worked on. They really should tune up that interface.
Hey! Congrats! are you going full time there or are in the COGS program? I applied for the COGS program awhile back, never heard a word, that's ok, I still need more practice and skill. Anyways, congrats again, I hear they are one of the few good companies here in the metroplex to work for.
Unfortunately had to redo the bow, lost original file and backup wasn't up to date. Finished the low poly apart from the bow/arrow - I've been separating chunks along the arms to allow for overhanging folds. It was a bit difficult to hide gaps between pieces, especially at the shoulders to allow for movement.
Fuck. I had a feeling CoH going largely "free to play" was a sign of its days coming to a close. CoH and how well it did over the years is definitely something to be proud of. On another note, that's one of the best "this studio isn't going to exist anymore" messages I've seen in quite awhile.
played beta it was fun, but the grind is horrendous. switched to coh beta and retail, more fun than l2, but only killing gets boring after a while, they do have a great community though, and city of villains looks like it might fix a lot of coh's shortcomings wow conquers all though