I have been using Zbrush for making normal maps (for clothes folds etc.) and here is my first attempt at sculpting from scratch. I started with Zpheres and followed a tutorial by 3D total. It's really good that one. I'm trying to make it look different, but hey, this is just practice! And fun! It's wip: eyelids, mouth,…
Hey guys! I want to share my latest work. So far its my Airbus A320 Cockpit in HP. Realtime model with textures will follow soon. To addition, its a part of my bachelor thesis. Main focus there simulation in VR. So the VR model with all his functions will follow. Hope you will enjoy it and critics are always very welcome!…
Hey, YF_Sticks Thank you for your response and for the encouragement! I will follow your recommendations and also look for those concept art, photography and art fundamentals studies. Hello, zachagreg, Thanks for your reply! I think your comments are very accurate. I will improve my portfolio by following your advice.
I follow ya on all but "diagonal UV shells." Does that refer to UV shells in the map that are located physically diagonal from each other? Does this negatively affect things? The workflow I followed for this was to unwrap the whole body and then split it into pieces to make the sculpting less intensive and not drag down my…
Ok there appears to be some confusion on both sides because I'd initially thought you're already defining secondary shapes whereas now seems as if you've begun this model using a dense high poly grid, instead of following a conventional polygonal workflow regardless of whether your end goal is either creating a game asset…
Hello! I've had some free time on my hands lately, so I've decided to follow a few tutorials by J. Hill and get more familiar with skin texturing in Substance Painter, hair and fur in Xgen, and rendering in Maya Arnold. https://www.artstation.com/jhill I've decided to create 3D versions of these amazing concept artworks by…
As the title says. How do you feel about posing models created using character creator in conjunction with zbrush as shown in the link you pasted? I would like to 3d print my models in the future. Currently, I use only zbrush for posing, but it is time consuming and stressful because of the limitations. I would like to…
Lighting & Special Effects Artist Threewave Software is looking for an extremely talented and proactive Lighting & Special Effects Artist to join our amazing art team. You must have at least 2 years experience in multimedia entertainment production. In this position you will be get to create lighting rigs for environments…
Welcome to Wanderlust: Rebirth ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome everyone, on behalf of Team Wanderlust, we are proud to release the open beta of Wanderlust: Rebirth! But before you guys start stampeding over to our official website, there is some useful information to be heard as well as a chance to win a free copy…
My name is Vipar and I represent a small group of people who want to put a 1st/3rd person action game together. We believe that we have a truly original story and concept, and we hope we can turn it into something incredible! We have started already, and we have the story basics down, and the GDD is still in the works…