Epic release the February update to UDK Epic Games Releases February 2012 Unreal Development Kit Beta February 29, 2012 - Epic Games, Inc. has released the February 2012 Unreal Development Kit Beta, the latest version of the free edition of Unreal Engine 3 that provides access tthe award-winning 3D game engine and toolset…
Originally I started with Zbrush 4R6 since 2014, and updated to 2019 when I bought the licence. The workflow to use it was the same as before. Haven't updated it since 2019. I also find it a bit cumbersome to update. To be honest, I'm still using a fraction of Zbrush' capabilities. Basically I'm just sculpting only organic…
So I don't really get to play much Diana anymore (shoutout to me learning the game with her in 2014) but I've always really loved her design. When Riot released the universe page I spent ages pouring over all the stories and when I was struggling to decide a character to do for this competition I re-read Diana's short…
I installed SP 2018.3.3 for my new machine and this pops up: I checked the "step-by-step guide" you linked from that pop-up dialog, and I really don't want to go to and mess around with any sensitive registry stuff on my new PC. I didn't have this problem on my old PC with SP 2017. I'm wondering what kind of situations…
Latest update. Hi everyone, I'm late as usual but I have been waiting for this contest for a while (2014 tbh) so I couldn't miss it! I had no idea what champion to pick because I don't play league but I did some ideas for others and then decided to go with ornn with a sort of steampunk / mechanical skin, basically he is a…
Bizarre Creations and 7 Studios (2011) Budcat, Underground, Luxoflux and RedOctane (2010) Shaba and Sierra (2009 / 2008 ) Yeah, squeaky clean track record there ;)
Revert to a driver before the latest. Worked for me. I've had this issue on several machines at work with the latest nvidia driver. Both in Maya 2010 and 2011.
On 2010, but it's been there since the dawn of time, so I assume it is still there in 2011 - utilities tab > bitmap/photometric paths. If the button isn't there, check in "more..."