Yeah I felt the same way. Although maybe there's something I'm missing. Could be some reference to this in some far corner of Tolkein lore that I don't know about. All they had to do is just make your character an Elf really. It's not unimaginable that an Elf could pull this kind of stuff off naturally without being a…
The amount of curve in the wing structure is a little off-putting, considering that wings of this type have bone structure akin to over-stretched hands more than anything. Straightening out the bones beneath the skin would go a long way, as would bulking up the joints a tad. If you're going to rig the wings with any…
good news everyone! i figured out what was bothenig me. I knew something was bothering me when i looked at this, but i couldnt put a finger on it. I wasn sure where to go from here, Then a friend of mind who isent even an artist looked at it and within 10 seconds said. "Where are the windows?" I said "what?" "This thing,…
Thanks again for the feedback :) Once the sculpt is finished I plan to decimate it and pose it in Max on a base ready to render. I take the point about the scale. The camera is looking down on him to show the sculpt work. The final render will be a shot looking up at him, to give him that epic scale look. And yes the…
@Frankie and Zwebbie, AFAIK, a distance of 0 is indeed infinite. If you have a well set up LP mesh, you should never really need to touch bias or distance, and most of the time I leave them at 0 and 0 and get perfectly good results. It's only in very rare cases (like this) where I have needed to change the bias. This is…
Hi there! I'm new to the forum but saw the contest and thought I might as well use my free time to work on something more personal. The basic idea is that the character used to be a royal guard for a immoral and wicked king. Our character here falls in love with the kings daughter and when the king finds out, he tasks the…
So I'm in need of a special model for TF2 mapping. Instead of the standard intelligence briefcase in the common TF2 CTF map, I'm looking for someone to make this: What I absolutely need for this to work is: 1. An "idle" animation 2. A "spin" animation 3. RED and BLU skins (skin0 and skin1 respectively) What I don't really…
i felt like it was a letdown.. really didn't like the directing on the action sequences (oh this bit is action? ok cut every 2 seconds. zing!) and the main bad guy they got felt like some henchman character not a main baddie. And did anyone else think the intro sequence felt like it had been made by guys who knew what sort…
I think Andrew brings up a solid point, and it might be some trial and error with Puck, finding a "believable" wing size. With the animation, it almost feels like the wings are cardboard, which is not a fault of yours at all. If only they let us weight those puppies and give it some follow through. Maybe it's just tough to…
Hi i have not posted much for a while as I have been busy with other modules. I have added more detail into the drone but not sure about how the lantern will hang from the drone at the moment this the way i have thought of but might be changed later as I have not decided if it will remain like that. Also need to work out…