[ Available for work ] Focused on a clean and structured process, built from experience and competency. I am looking to find clients that are in need of professional 3D art production and design. I work with a process that ensures a smooth collaboration, and which finds the best outcome that fits within the project scope.…
Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
@Celosia very cool! Already looks very tasty :tongue: Looking forward to see it with hand-painted touches. I found myself in the same boat, not much time on my hands, but thought that jar would make for a short project. In particular, I was interested in making the liquid surface move, in memory of the vomit jar featured…
WildBrain is looking for a Lead Modeler for a new 3D project! We are excited to bring this project to life through the Unreal Game Engine pipeline. In this role, you have exceptional skills and experience in modeling and texturing in Maya and Unreal Engine. You create characters, props and set models that accurately…
Hi guys, this is by no means a "legitimate" texture, and it is evident. I really winged the entire video, and became impatient part of the way through :P This is by no means at all production quality. However, it will show you how to bake out geometry in 3ds Max or Maya to a texture that is complete with normal maps and…
We are looking for 1-2 prop artists. Work is full time for next month probably. Possibly more work in the future. Artist should be familiar with typical techniques such as high poly modelling, high poly -> low poly baking, texturing, trim sheets, etc. More info about the project can be found here :…
Hey everyone! :) Just finished up this project created in Unreal Engine 5. This one ended up being more challenging than I initially expected, especially when it came to getting materials like snow/frost to read correctly and working with decals. That said, I learned a ton throughout the process and I’m really happy with…
About the game: The genre of the game is going to be open-world sandbox survival game with crafting and a simple combat system. The theme of the game is going to be a sci-fi, post-apocalyptic. What we are trying to accomplish: We are trying to make a prototype of the given game before the end of May including: 6 entity…
While watching TV with my little bro--... ahh, who am I kidding, while I'm watching cartoons. I'm sure a lot of people will agree that the programming on Nickelodeon and Cartoon Network, has gone from epic to hogwash, via canceling old generation shows and putting on "modern" cartoons. (Not sure what cartoons are like…
Hello all !This is an old project modeled for 3d-print i decided to transform in game asset.Remodeling a low poly version of the vehicle, baking it, texturing it & assembling in UE.. this is the goal. I'm facing some questions as i work on the project.. 1- I want the model to have "precise" textel density so maybe i'm…