[ Available for work ]
Focused on a clean and structured process, built from experience and competency. I am looking to find clients that are in need of professional 3D art production and design. I work with a process that ensures a smooth collaboration, and which finds the best outcome that fits within the project scope. My goal is to take away your need of art micro-management. So you have more time to focus on the bigger picture of your project.
Besides doing professional 3D game art. I focus on:
- Professional collaboration and management.
- Clean & organized files, work and communication.
- Clear deliveries & thinking ahead to catch problems early.
- The possibility to scale the amount of artists if required.
I'm looking for serious work. If your budget is low, I can offer you a "ask for advice" call to help you get the most out of your project. In return I ask you to share my name with others who could benefit from my work and knowledge. Have a question? simple send me an email and I will gladly help you.
Replies
Skype: Robert Berrier - 3D (Utrecht, the Netherlands)
Phone (EU, Holland): 0031 6 52308591
Email: info@robertberrier.com
Robert Berrier
www.robertberrier.com
Available for work and updated the artwork.
www.robertberrier.com
Skype: Robert Berrier - 3D (Utrecht, the Netherlands)
Phone (EU, Holland): 0031 6 52308591
Email: info@robertberrier.com
Robert Berrier
www.robertberrier.com
If your in need of 3D art work, make sure you reach out.
Regards,
Robert Berrier
After an amazing trip in Europe, going into the wild, Gent, Paris, Normandy, Mont Saint-Michel, San Sebastián, Valladolid, and finally landing in Portugal. It was time again to make something cool. Sadly I had to wait for my drawing tablet, so instead of sculpting the project I already had going. I started the block-out of another. This time focused on 3D printing. But who knows, perhaps I will convert it into a game asset pack also. The theme? Egyptian environment assets, old and weathered down and a modular setup using the OpenLock system.
www.robertberrier.com
www.highpriority.com
== Updated Naming Conventions ==
The last couple of months we learned so much regarding 3D game art, most of all it’s management. We are constantly updating our processes and improving pipelines. Some of which I already shared here with you.
To keep things nice and clean, I am recreating them with a better overview and improved documentation. Today starting with the updated “Naming Conventions”.
Webpage: http://highpriority.com/naming-conventions/
PDF: http://highpriority.com/share/High-Priority-Naming-Conventions.pdf
You can always reach out with questions if you have any.
Regards,
Robert
The Assault Carrier model is now updated with improved 3D Printing results, and easier assembly. It now also included a base stand and two different sizes.
Want to give it a go and print it yourself? Shoot me an email to info@robertberrier.com so I can send the files your way.