It's been a few weeks for me but this looks familiar (for the 5070ti): And yeah, I had a new power supply that shipped with a matching cable. Never got to test out the adapter. Dunno what the previous generation might be like.
It's absolutely not necessary to go buy a giant workstation to make 3d models and hasn't been since about 2008. You can probably do the work you need to do on that machine quite comfortably - I used a worse one when I was working on first party PS4 titles. You may want more ram for zbrush but in general I'd suggest not…
I think the biggest reason no women are allowed in either Special Forces or Combat Arms is because, past gender equality, there is no reason why they NEED to be. The military is about getting the job done, and spending billions extra/making exceptions for woman just on the basis of equality is not logical. Also consider…
Hi, I'm in my third year of a BA(hons) in computer games modelling and animation. I'm in the process of writing a dissertation on genre and mood in games and I'm trying to collect a bit of data. I'd really appreciate it if people took a couple of minutes to complete this survey: http://kwiksurveys.com?s=LODEOO_e05e2ba6…
I would instead recommend making art to learn art. Since you generally can’t dissect someone else’s finished work without understanding similar processes you’ve explored in your own work.
Forgot to update on here for a whole month oops xP Most of my attention on the environment side of things has been diverted to the street level until this point. Here's what I've managed to get it to so far: Right now everything is still super rough, and my current focus is bringing as many assets as possible to the "base…
Many of those look fine to me, although it's not always clear what is what (reference or just another variant/step). Maybe starting a new head might get you more concrete pointers in case feedback stays too general at first. And regular updates or doing your own sketchbook thread is absolutely fine. One repeating element I…
Hello everyone! Im a final year student at my uni and currently I am making a modular kit for a rural medieval village. Im looking for some feedback for my modular kit, any feedback in general is appreciated, but if you want me to be more specific then here are some that I would like to have feedback on: * The layout of…
Hi, I'm Jose, a 3D artist specialized in props and environments for games. I've worked with UE4 and UE5 pipelines and feel at home with industry-standard tools for real-time art. I love crafting realistic assets but also enjoy exploring stylized art. Lately, I’ve been diving into Houdini and programming to expand my…