I'm learning the udk at the moment, and I would really like something to work on. I have always had a soft spot for silent hill and it's art style, so I would like to do a small mod that's heavily inspired by silent hill as a learning exercise. It's just an idea, and I have to see if anyone else is interested, because…
Hello everybody! In the last month I created four models from the Warhammer 40k universe. As a
beginner it was challenging but I loved doing these. I would really appreciate
your feedback. This is the first one, a Necron Doom Scythe. (I will upload the rest soon) Thanks, Gábor
trying to practice more on my modeling skills. Still having trouble with correct topology. Reference: W.I.P: i want to retopo it but once i make a highpoly. Should i completely rebuild(start from scratch) it for for a highpoly or retopo it and then add details? crits highly appreciated!
Hi, my name is Federico and i'm an Italian amateur (and mostly self tought) ZBrush 3D sculptor. It's my first time here and i hope you'll enjoy my works and maybe leave a comment, this way i hope to improve thanks to your critiques. The character is all sclupted in ZBrush and rendered in BPR there, then compositing in…
Hey guys ! I would like to present my current project, Hanzo from Overwatch, one of my favorit character ! Still a WIP, I need to refine the pose and start to sculpt some parts of the character. All critics are welcome guys, I hope you'll like this project ! Cheers ! Soft used : Zbrush - 3Ds Max
For upgrading my skills, i am planning to create first 5 levels of Crash Bandicoot : Warped in UE 4 . Here you can see part of my low poly models . I will post progress in this topic. Enjo:smile: Update 29.0:smile: :neutral: :smile: Original post: Final Image Wireframe KeyShot render
W.i.p. I am doing this character as a study based on the concept of Diablo 4 presented at Blizzcon 2019.Some things I am creating and some I am using references to other concepts in the Diablo universe.My goal is to make this character in real time. Concept My version
https://www.artstation.com/artwork/xQL2W I'm alive! After one month of difficult lessons on the course of Alexander Boluzhenkov, I'm create full asset 3d model for unreal! Concept by suprbl concept designer - Victor Quaresma! Very big thanks for my Mentor! (https://www.artstation.com/skyground)