I've fallen behind, too but nothing a quick google and read couldn't solve. Downsizer: Of course, if you cannibalize the trivial parts (that REALLY don't need replacing) like drives and case you can get away with 600-700$ for a gaming rig. Testing Oblivion is a bit unfair, I don't think you can get a decent framerate in…
I don't particularly like the look of the way that keyboard is split down the middle. Personally I would have to relearn how to type to a certain degree because I don't touch type in the traditional method of having one hand covering each side of the keyboard. How does it work for you? On another note, I was thinking of…
or sumthin'.. Couldn' t find a more suitable, less cliched name :poly124: Planning for a low/mid res, about 12-15 K tris and tex's on 2048.(BIG res for games, indeed. Like roundy stuff? :D ) This is a brute polyreduced mesh rendered on 3dsmax... I will soon start on the retopology and then the texturing, probably…
was in the north east visiting family ( live in london) and was zooming down the A1 at 200 mph when the fan belt on my car literally snapped. got a battery warning first then smoke started pouring from the engine( was in the fast lane) and then I lost power steering, but managed to steer my car into flo's cafe near blyth…
Just in case it helps anyone, when I upgraded my gpu earlier this year, I had constant max viewport lag when navigating, actually was other 3d apps suffering during viewport navigation too. Took me a while to figure it out but it was intels speedstep setting. I kept thinking it was the gpu or gpu drivers as that was the…
:smile: I'm a newbie when it comes to Cryengine, I'm really excited since they seem to want to support FBX now(animation support in the future). The issue you see is not related to UV seams, it's just the sun at 12 clock noon - just change the time the shading issue will be gone. I don't actually have an visual seams at…
Looks amazing! Unfortunately the demo runs at a whole 10 frames per second on my shitty laptop and I can't get to my desktop at the moment but some small things I noticed were that some of the books by the windows are clipping through the wall and the clock looks like a solid "foggy" color. I'd imagine it would be a bit…
the update definitely looks better. Earlier version had too many colors and contrast variation as well as inconsistency in darks/brights. Pretty much the only thing I find that could be adjusted is remove that glow from the clock. Kinda looks too bright and too "unrealish" Also the tower spotlight could follow the same…
raging_river Loving your attention to detail Thanks I don't believe that I'm doing anything out of the ordinary, I just subdivide to the appropriate level before adding my detail pass. Sometimes my meshes can soar past the 50 million poly mark (including all mesh elements / subtools). Granted, this can get pretty…
wow really no guesses ok i guess i'll fork over a little more this is a continuation of the quote so just read both qoutes as one man: a friend doesn't lock you up! ::break:: a friend doesn't take you away from your home! ::clock bursts:: and say that it's for your own good! ::light bursts:: . . . how long do you really…