Aye, Normalize is enabled. Might have just been me mucking up. I'll give the head a do-over once I've got the workflow down. Still at the learnin' stage with this whole shebang. Aha! The Display category! Waaaay easier to mess with the verts now. And, alas, I've hit another snag; the elbow and bicep collapse in on each…
Whether the original face needed modifying or not...You can't really say that without knowing what they had in mind. Evidently, they didn't think a perfect replica would quite fit what they had in mind. I don't think that's a fault. Most or all AAA games now seem to use scans as base material, and real people as motion…
Hey guys, it's an honor to be with you fellow artists! I would really like feedback on my portfolio: https://nads_art.artstation.com/. I kinda cramped up this whole year learning everything to make a full AAA character and I'm wondering if my portfolio can get me a mentor or a job? Maybe as a junior artist but I don't put…
3D Character Artist with over 10 years of experience delivering the full
process of optimized real-time characters and assets for AAA games, from
high-poly sculpting to texturing. Skilled in both stylized and realistic
character creation, with proven ability to produce production-ready assets that
meet performance and…