I would rather not, but we are in a pinch. I need a elemental skinned for our mod, Battletech : Mobile Infantry. Here is a link to a pic that is about what we are looking for the skin to look like: http://www.cdmag.com/articles/030/006/shot9.html (not a elemental, but a good idea of what we want) We are looking for a high…
Hello everyone! In this project, I’m going to use only Decalmachine Trim Workflow. These are references: And this is the result of the first stage Blockout: At the moment I have determined the number of objects, their baseline characteristics and an exemplary appearance. The standard section of the corridor has a length of…
Hey guys i am looking for anybody who can make realistic art similar to this https://cdna.artstation.com/p/assets/images/images/003/964/330/large/mario-wibisono-silversword-flavie-ex-web.jpg?1478983884 It will be paid and i also will request an NDA. If you or someone you know could please help me let me know Thank you,…
try to drop it it in Blender compositing pane and try "normalize" and RGBcurve nodes. if keyshot write depth in mm or inches your depth picture could have pixel values in 10000's range ,way beyond what Phshop could adjust for. Photoshop basically shows gray pixels in 0-1 range, like 0,4 and a render could have something…
hey all me again, iv just been looking at a few online and was wondering what people think of vapor cooling is it any good? or is it better to go with a fan cooled one or is it the same thing and im just stupid? lol this is one i was just looking at, i dont really know what alot of it means (its times like these i ahte…
Hello, think its time to dump all my videos for feedback too :D [ame=" https://www.youtube.com/watch?v=DsLJ33mVvE4"]KMFahad_Demo2010.mov - YouTube[/ame] 2010 [ame="https://www.youtube.com/watch?v=M54BGeuVnKg"]most wanted.mov - YouTube[/ame] 2005 [ame=" https://www.youtube.com/watch?v=wFS_OZJnCeI"]08 cars.avi -…
It's not a new thing. Back in 2004 I was looking at Adobe CS3 and she same shit was happening. Adobe is making excuses, for example they say it costs money to localize/translate software yet i still have to pay the premium price if I buy an US-english version. (I prefer using English software because it helps understanding…
To make the final term, based on Schlick's: Get your specular value (if you have one) and multiply it by 0.08. Otherwise use 0.04. Call this x. Then in the material editor do: x + (1-x)(1-fresnelnode)^5 This will compute almost exactly what UE4 uses for fresnel. They actually do not use a standard Schlick's, but rather a…
Neither local reflections nor GI are not supported in Viewer, which explains why this effect does not show up. In the export window you will see errors for any unsupported features. You can see the full support list of features here: https://www.marmoset.co/support/?page=viewer I would suggest using a floor plane that is…
For fun I decided to test the gpu mesh baking feature. This is a model I made back in 2004, to get dirt in all the cracks I baked an ao map in mental ray. At that time it took overnight to bake a 2048x2048 ao texture. In the present day it is still extremely slow to bake ao out of mental ray and can take hours, I don't…