I highly recommend reading these articles as well, on procedural material generation and theory. https://80.lv/articles/creating-an-assault-rifle-in-sunstance-3d-painter-and-unreal-engine-5 https://80.lv/articles/how-to-texture-worn-out-sniper-scope-in-substance-3d-painter
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
Threewave Software Inc., located in beautiful Yaletown is the premier video game development studio focused on providing top-notch multiplayer content to the demanding First-Person Shooter (FPS) genre. Threewave has worked on most of the best-selling franchises and brands in the FPS genre including Ids Quake, Epics…
Final images!!! don't worry guys, there's a write-up to go with these and the final weeks of the course, but i'm a little swamped right now and all i have is notes... in the middle of moving house, baby due this week, new job... so much going on! so i'm really sorry the writeup isn't ready just yet, but i'll post it when i…
Thanks for all the praise guys! I´ve just finished the mapping of the body and first characters head.I´ll slap a fast diffuse on it and try to get it into the game to see how the mesh acts with hl´s animations. @ghostscape Sure, no problem. All you need to do is save your texture in source´s vtf format and place them in…
I hate this quote, because it's deliberately dishonest on Microsoft's part and it's certainly not realistic at all. Anyone who knows anything about statistics knows that averages are used for one thing: lying. They do not paint an accurate picture of anything. It is probably true that 2.9Mb/s is the global average. This is…
Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
Hi all, Im Carlos Coronado. 3 weeks ago I finished a 2 years Project (Warcelona, a custom campaign for left 4 dead 2), and I think its time to begin a new proyect. Since long time ago, In my head was the idea of making a single player puzzle game has my final university project, I I think now its time to begin with it.…
looks better, especially the wood. i have noticed that the front part of the barrel (the indents) seems a lot more angular in profile than the reference? but that'd entail going back to the modeling stage ;/ and yeah, i have started building a long list of unconventional firearms to build instead of M249's, G36's and M16's…