This is my first major step towards creating an original game and atmosphere I can truly call my own. THE BIORIFT is a concept I’ve been nurturing for over five years, and now it’s finally taking shape. We’re a small team, but we have everything it takes to make something truly cool. https://thebiorift.com/…
@michaelarby glad it was solved, i tend to give a crap about people not being "robbed", so if you could now remove your work from the post since this is solved can eliminate some predatory person/s from claiming the piece and using it for their own means and profit. I'd like a script if possible where this would be done…
I'm playing around in Alchemist. I have some materials stacked and blending, and I'd like to rotate the topmost layer. Is there a way to link the transform node to the topmost layer so it doesn't globally rotate the whole material?
Hi, I just downloaded 1.6 and playing around with the demo scifi helmet in trial mode. I started a new project and loaded the mesh/id/ao/norm. It opened with PigIronBlk set to a darkgrey id, chrome to white id. I changed the pigiron to blue, chrome to red, and added a graphite to orange id using the icon on the right of…
Now that I`ve started the 3rd study in this series of studies, I figured it was time to create a separated thread for it instead of using my sketchbook one. I`ll also be coming back to the older ones once I feel like I`ve learned enough to improve them. Feel free to criticize any of them tho. Here`s the link for the old…
I've had this worked on prior, but the results didn't turn out as well as I'd hoped, not an insult to the man who did work on it (his other work for me has been exquisite), but I would like a more experienced hand on this. I require this model for my drawing work. The work I need done is as follows:* The body needs to be…
I'm brand spanking new to this whole skinning thing so bear with me. My first, and current skinning tool is NPherno's Skin Tool v0.9b3 (Note: there's no help file). I have a weapon here for Quake2 (.md2) and a texture. I can get the program to automatically load the skin when I load the model so it seems like the model is…
due to the number of people on my old links page who no longer seem to update their sites, in some cases cos they got industry jobs like harl, i took all the artists' sites off my links page.
..mhh . If I link only one object to a hand it works. Now the order looks like this: right hand -> (linked to) gun_body magazine -> gun_body left hand -> magazine One problem still occurs when I want to attach the magazine to the body again (after reloading). The magazine rotates and moves slower as the rest of the gun.…