I know cloud rendering sites like these are getting bigger now: http://www.rayvision.com/en/main.php https://www.rebusfarm.net/en/ but I'm wondering, Instead of having to invest like 20 - 30 thousand dollars for a workstation that can render as fast as I'd like to with vray/renderman/mentalray to create my initial frame /…
I think the first few questions don't really pertain to me (I joined the industry back in 2000.. most of what I have to say is irrelevant). What is the 'end game'? Huge misconception. There is no end game. I guess Death or disability? You're an artist or you're not. I've seen so many artists get into the industry, then…
For times when you have to kick it old school, this does the trick pretty well. This script works pretty well even though its pretty old. http://www.scriptspot.com/3ds-max/scripts/particle-looper What it does you can do manually. It creates 4 copies of your particle system and adjusts their start/end times so you have some…
2 helper bones and lookat constraints (or 4 to prevent cyclic dependancies). One bone at the ene of the cylinder, one at the end of the ram. The ram bone looks at the cylinder bone and the cylinder bone looks at the ram bone. 100$ skinning of each section to its own bone.
Ive heard the Abertay courses are top end and they are surrounded by developers. I'm currently studying Computer Game Development at Glyndwr University. http://www.glyndwr.ac.uk/en/Undergraduatecourses/ComputerGameDevelopment/ I will be lookin at Abertay when i graduate next year as the offer paid postitions for graduates…
Hey there Polycounters, it’s been a long time since we posted something on here! We decided it was time for a new stylized environment piece! At the beginning of this project one of our artists initially decided to start working on a small diorama scene, with a mission to broaden her skillset and refresh our studio’s…
This script acts just like the edge Connect button on an editable poly object, but it will also raise of lower the new vert to keep the overall curvature of the object. So if you connected the edges down the length of a cylinder with the normal connect button, you end up with a new edge loop but the cylinder now has a flat…
Sorry to derail your thread more with pointless bickering... The CB is looking good =) EQ, That's pretty much that's my point... with an important caveat: Add details like that where they count. Don't bother wasting your time to detail the under side of a rock if its never going to be turned over. Just because you can pack…