Looks incredibly fun. If you want to throw this on the 360, torque has an XNA engine that could easily handle the concept and conversion quickly. Good luck with the IGF!
Oh, I didn't even notice there was a poll involved. As of right now, 45.4% have picked the Wii, 35% picked the 360, and 19.6% picked the PS3. Interesting.
Also, you don't need a cubemap for skysphere, if you use a 2d texture it will work well, it just needs to be rectangular coordinates (like a 360 panorama)
For the 360, where should I look for the download? I'm premium and got the notice but I did not see anything in the store or premium section from the menu.
just finished this the other day on 360, pretty fun. gets a bit repetitive and a bit simple gameplay wise, but always satisfying to snipe and see that killcam.