[ QUOTE ] So all games should be made in genres that have less pirates in the demographic? That is a terrible suggestion. Great companies like Iron Lore go down in part to piracy in the PC market and this developer is saying its their fault they didn't make a low budget/ low system requirement game like theirs. Just…
Hi! When mirroring parts using the Mirror modifier in Blender, I typically offset the UVs of the generated geometry in the modifier settings by 1. Turning on "Modified Edges" in the overlays dropdown should give a preview how the UVs look like when the modifier is applied. Mesh I used here is from a recent post by you. I…
The task to solve you mention is very generally specified.. what should "random" mean here.. You can always throw a Remesh modifier with method Voxel on any object genrated by whatever... or: For example you could also start with a cube and scale and extrude any faces for some time (maybe with some check of intersect…
After getting the okay from the original concept artist Nick Bray I've recently started tackling making a 3D model based on the concept piece they made titled Mechanical Assistance starting with the helmet. It's still mostly in the general blockout to high poly phase of even the helmet design so far but any advice, even…
You mean painting yourself or AI generate? For AI I suggests to ask chatGPT to write you prompt examples . I got the best results that way. One Ai knows better whta other AI needs ha-ha. If you mean paint an draw yourself my opinion Photoshop not even a best tool for that . I like Rebelle a lot lately. It looks cool…
thanks for the kind words, ewooz. it's difficult to gauge one's own progress, heartening to hear reports of it from fellow artists. i like the new color-up, there's some very nice detail going on with the skin and highlights, really brings out the chain nicely as well. briefly, on the subject of the loincloth: there are…
At its core I believe it goes far deeper than just the physical and artistic make up of the character. Rather its what the character does to you the player thats important...as from a design aspect, its what generates the emotional response required to actually care about that character...and care (whether they are the…
ok, some random thoughts: i know what you mean, i was at that point 2 years ago myself. back then i was a part of a mod team already and one day i thought i should give environments a try. So i just started painting areas. my first concepts in perspective were so crappy that i soon switched to painting isometric views.…
I dont think anybody is making fun of anything here. You do come over a bit like the generic Zealot #1487. I mean really, i didn't wanna say anything about your ideas, but since Frankie was so kind to bring them up again, let's have a look at them: - A game that locks itself so you can't play it anymore once your character…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…