Hello. I am just another ordinary person, trying to show off my creations and see what you fellow players think of them. All criticizing is welcome. I look forward to seeing your work as well. This is my newest published item XM1014: Plutura (Black Stainless) USP-S: Ordinoux AWP: Code This is the most popular skin that I…
Just released the modular cliff system. An 18 piece collection of large rock formations to easily design cliffs, caves or whatever your level requires. 5 square shaped, 5 oval shaped and 8 flat rocks. All have 360° of usability. Each piece also has 3 materials: gray, desert and brown. As well as a 3 level LOD system. You…
They are taking the smaller cut. Compared against the whole, at least. They take 30%, which is pretty typical. The problem is that Bethesda then needs a second cut of 40%, and then they have a bizarre system of having you choose who to give the other 5% to. I mean it may be Bethesda's game, but they're doing LITERALLY…
well guys, guess im done with this scene, what do you say? about the lighting inside the garage that had to be brighter, i had thought of adding a couple emissive decals so that it wouldnt influence the desert lighting... but it didnt come out so good, if i find any other way ill eventually add it. thanks everyone for the…
I am finally at a point where I can put more work into my portfolio. I'm wondering though...what would be a more appealing piece to a potential employer: an interior or exterior? Or does that even matter? I'm considering fleshing out the inside of the diner. I suppose some exterior elements would be great to see through…
"swiv" comes to mind, but you say it wasn't side scrolling? I remember MDK, that was a good title. I didn't have a PC powerful enough to play it though. Treasure Island Dizzy and Leander for the win. Sadly Leander doesn't emulate properly on UAE. Cannon Fodder was awesome too. I have to admit, I also spent a lot of time…
I'm VFX supervising multiple commercials that require environments to be created within Unreal Engine. We will be using LED screens to show the Unreal environments. We are looking for freelance artists to create these environments. Some of the environments that are required are Iceland, Desert, Forest, and a Tropical…
So we finally put out some more screen shots of global agenda... I'll let the other polycount visiting members of hirez point out what they worked on if they like but I'm resposible for all of the player character suits not any human heads. Also i didn't do the NPC "desert grunt" who is in the screen shot entitled…
Hi I want to try another direction by creating a shine Pattern. So every skin is unique. To accomplish this i used the anodized multicolored technic which also uses a alpha channel. My idea behind this pattern is nebula in space. Pattern: AK-47 | Nebula [finished]: (sry for the scratches this one is mw)…
Tronica | Desert Eagle THANK YOU POLYCOUNT AND VALVE FOR THIS COMPETITION :smile: GLHF TO ALL THE OTHERS CONTENDERS :smile: Before this competition I have always wanted to make a skin that I could present to the CS:GO Community as I just started learning how to do graphic design, but I could never seem to come up with an…