Primal Nature: Bloodshed is a new upcoming mod for Crysis. I am currently recruiting basically every posible position there is. I have little skill in texture but i can Zbrush,so im in need of some of the talented modelers/texture artist of polycount. Plot Plot Set in 2137,Massive space explorations,and planet wide wars…
Hi guys, I'm sure this has been covered before but I was wondering if there was a standalone mel or python script that does that automatically creates dynamic joints like the ones shown in this video: make joints dynamic using nCloth Bonus tools for 2015 are not out yet but I need a solution relatively quickly. Any help…
From the mel reference. This command tells the current context to finish what it is doing and create any objects that is is working on. Basically it's completely useless in any workflow, for example create a nurbs curve, add some points. When you want to complete using the tool right click on the empty space and say…
Number 4 "Planar" is a great mel script by Chris Whitaker - http://www.funkybunnies3d.com/tools.php Also number 1 has a great script too for Extracting/detaching/combining (if you dont want to use the Detach option like throttlekitty suggested) - https://www.highend3d.com/maya/script/free-smartmesh-tools-for-maya
Very soon! Hopefully after next week. I am also preparing a mel toolbox for lots of usefull things, like exposure and environment replacement. Work is a caos and I am with a crazy freelance job on the side for comic-con, 4 days without sleep. But it should be all over next week.
it seems Maya doesnt know where the mel scripts (and the shelf) that belong to the exporter are. They need to be X:\Users\Username\Documents\maya\20XX-x64\prefs\scripts and X:\Users\Username\Documents\maya\20XX-x64\prefs\shelves. You need to restart, so maya can source these scripts on startup.
Python: import maya.cmds as cmds cmds.polySelectConstraint(m=3, t=0x8000, sm=1) MEL: polySelectConstraint -m 3 -t 0x8000 -sm 1; I don't think you would need to reset constraints after this. http://download.autodesk.com/global/docs/maya2014/en_US/CommandsPython/ CTRL+F "polySelectConstraint"
Nicely done Killingpeople! I'll see if I can get pics of my team at work, prizes for best team costumes. Pics probably wont make it up today, hopefully tomorrow. We're team Mel gibson hahahaha! I'm Maverick, and my coworkers are braveheart, mad max and lethal weapon.
btw, Maya has been used in one form or another (heavily modified with mel, or prototype versions of it) in practically every digital effects movie since Jurassic Park. 3DS Max kicks ass and has my respect, as does XSI- but Maya has made a huge, undeniable impact on the CG world.
Just get really familiar with the marking menus and install some nice modeling plugins like NEX, DiamantUV, etc. (look around creativecrash too) and and you should have no problem getting up to speed with practice. If your feeling ambitious learn some mel while your at it to automate some tasks.