I've recently extended my animation timeline from the standard 100 frames, to a little over 240. The animation rendering finishes the avi file, but doesn't complete the full timeline, even when I have "Active Time Segment" Any thoughts?
Hi, Is it possible to generate a cube map from Lys encoded with RGBM. I need to create a cubemap that is encoded in RGBM. I found an encoder, but it doesn't seem to be saving the file. http://www.seenax.com/portfolio/cpp.php Thanks, Wes
Hello :) I find myself in a situation where I'm dealing with pretty damn bad files. I need to bring them into Unity. The materials inside of max are using cropped textures, that obviously do not translate well :) Any ideas to quickly convert cropped textures into regular (0,1)?
I've completed a cinematic with my level. I have 3 cameras all moving ready to go. Where I'm stuck is how do i go from here to getting unreal Ed to spit it out in .AVI or Bink video or anything for each camera? If there's a tutorial anywhere I would be so so happy or maybe someone here might know.
Hi guys, maybe I am dumb, or this function isnt available in the student version of Maya. Saving AOVs. I use Redshift for rendering and after saving the exr, there is just the beauty pass inside. I think this is a total noob question, but please tell me - how can I save the render passes? In seperate files would be also…
I remember there was a thread about this here, or maybe it was a post, but I simply can't find it. I went as far as searching for "photoshop" in Technical Talk and looked through all the 12 pages of results but still haven't found it. Perhaps a kind soul has a link to this tutorial? Thanks. :)