Hi there! I´ve been doing a fair bit of research the past days and reading up on many forum posts/guides on what camera one should use that is suitable for photogrammetry. At this point, this discussion has been brought up so many times and I don´t intend to be the guy who just lines up to repeat what is already out there.…
ASKER Inspired by Woo Kim concept. My first project doing the Mentorship Program at Think Tank Training Center. Mentor Pierre Bourgeot Done in 3ds Max, Zbrush, Substance Painter, Photoshop and rendered in Marmoset Toobag. Breakdown Video: https://youtu.be/_MwB6GG_yZo
Hey guys. I've been searching around a bit on this and can't quite figure out if it exists, or how to find it. So maybe you guys can help me out :) I know this isn't a photography forum, But i know there are a lot of knowledgeable people around, And i don't want to go noobing up a nikon forum not even knowing what I'm…
Prime Minister Edward Simmons has fallen at the hands of the enemy. After a vicious attack to the Helios International Space station, a dreadful chamber remains empty with trails of the last stand of the respectful commander and memorable leader.
I know with substance and other bakers you have your front and rear distance, but when I have a high poly model that has detail that is dipped lower I can grab the detail on bake by increasing the rear distance, but when I make a custom cage by duplicating my low and scaling it that seems to miss some of that detail. Can…
Hi fellas!I'm happy to present you my first likeness project. This is a personal project i started a while ago and worked on it in my free time between freelancing for clients.One of my favourite actors and film characters, Tom Holland aka Spiderman!Hope you like it, feel free to give me any feedback people :D Check full…
Hi, I just added this Model Pack to my FlippedNormal Page. Please click the link to visit the model: https://flippednormals.com/product/basemesh-collection-anatomy-topology-uv-35505?dst=Fd2SjNzF
This is a great start so far. Sweet model. The lighting is a bit flat overall. You have a strong overhead light causing a big blobby shadow, but the light source isn't visible in the rear shot. Each light should have a physical source in the scene (even if out of camera, it will still show up in reflections). Seems like…
I don't really know what that has to do with PC building/upgrading, but yes you can use a DS4 on the PS5 (I've done it before to play Astrobot on PS5 since it required the lightbar).
Hello, is doing photogrammetry with Handheld Mirrorless DSLR (Cannon EOS M200), handheld, high ISO (800 lets say) and using newest AI denoise in Lightroom Classic possible...? Like will it look good? NO tripod involved (thus the need for high ISO setting in order to get at least 1/100s+ shutter speeds to hopefully NOT get…