I know with substance and other bakers you have your front and rear distance, but when I have a high poly model that has detail that is dipped lower I can grab the detail on bake by increasing the rear distance, but when I make a custom cage by duplicating my low and scaling it that seems to miss some of that detail.
Can anyone share how to manage this for my own cages? I can give an example like this.
This is my low with not enough rear distance so it doesn't pick up the middle part
If I increase the rear I get
If I use a cage just scaled low
It will not pick up the stuff lower down. How can I fix this with a custom cage? Thank you!
Files below the low high and cage
https://we.tl/t-DSCf5YeVbd