I know with substance and other bakers you have your front and rear distance, but when I have a high poly model that has detail that is dipped lower I can grab the detail on bake by increasing the rear distance, but when I make a custom cage by duplicating my low and scaling it that seems to miss some of that detail.
Can anyone share how to manage this for my own cages? I can give an example like this.
This is my low with not enough rear distance so it doesn't pick up the middle part
![](src)
![](https://us.v-cdn.net/5021068/uploads/editor/2c/0upy0xetbjwc.png)
If I increase the rear I get
![](https://us.v-cdn.net/5021068/uploads/editor/0o/ewg2dyqvmq0g.png)
If I use a cage just scaled low
![](https://us.v-cdn.net/5021068/uploads/editor/0t/1m4328c8qpyc.png)
It will not pick up the stuff lower down. How can I fix this with a custom cage? Thank you!
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Files below the low high and cage
https://we.tl/t-DSCf5YeVbd