I meant brachioradialis, not brachialis up there, my bad. I updated it. Regarding the skulls, I was actually talking about the mesh resolution. Should have made that clearer. It's not uncommon to give some areas more resolution (both mesh and texture) if it's clear they'll be seen from a closer distance or have more…
I'm looking for Max Plugin that can material object to [Cell-shade] likes Cartoon. Who know where i can find it? Thanks Thanks Thanks!! PS. sorry, my English is weak... I'm Asian.
This is what I came up with, to incorporate what you said while keeping the cartoon/style look i want. Thanks for the advice as I like what it ends up being now.
lil link is so cute! I agree, since this is more of a cartoon / stylized character. I would have the face shape more smooth and clean. Keep it up and get better man!
Here's a cute cartoon shaded White Shark I made after the Samezu comic series by Moho Arimura. I added a black outline shader to it in Maya to better mimic the comics style.
@Mitchellangelo Thanks! I've tried to push the expression a little further than what is realistic. Kind of like Joker from the cartoons but still kinda in the believable range. Overall it's been a good experiment!
Vervet pup. I like this little buddy and will do something more with him later. I want to find a way to translate his fuzziness into a cartoon style. For now, he's a brass monkey.
I went and took the normal maps off of the model and increased the size of the wings. When I originally did this I wasn't for sure on him being more realistic or to be more like the cartoon.
A funny Batman parody cartoon done with claymation and a bit of CGI. Batman plans to head into space but once again Robin ends up being Batman's guinea pig! https://www.youtube.com/watch?v=FpUFh_SvmUI