One thing about the +1 thing, I've been on a few forums that have the 'thanks for a helpful post' thing, and you will see a mid-level artist posting up something that is good, but full of flaws. The first ten posts will be people saying "OMG soooo perfect!" & "jizz+pants etc." The original poster will reply to each of…
" if you are interested in this kind of stuff. Think about it for a second, the great masters lived in an era where they actually invented all the techniques and elaborate methods of depicting nature, they didn't study anatomy from books , they conducted autopsies and observed the real thing !" So when do we get to see the…
Hey guys Chances are you've seen the article I uploaded last week '15 Tips To Improve As An Artist'. Following on from this I've just uploaded my latest article which is in a similar vein. Hopefully everyone finds it useful. You can either view it on my website or view it below Feel free to further discuss this topic…
get a degree if you're in the EU * Many degrees in Europe are very cheap or even free, especially in non English speaking countries. Take advantage of this! If you look at the rest of the world, what we have is a rare luxury. * Want to work at a big studio in the US or Canada? A degree will help a lot. * How many years do…
heres an image before the carnage. Yeah i did set it up so the leg animates and I can see it change with envelopes visible. I would not be surprised if edge loops had something to do with it, but to put it bluntly I just don't know how it should look for good deformation. There doesn't seem to be many tutorials on the…
Thanks guys, Eric I think I have been through most of those tuts, it left me with too many choices! Ghostscape, thats exactly what I had in mind! I've had other feedback suggesting that B is a much better option though! I guess both could be as good, I just have to choose one and go for it.
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
I contribute many of the video tutorials on this site - www.cgbootcamp.com - come check us out. We do take requests for new videos too, fill out the request form. Going into the holiday season our output might slow a little but keep us in mind if you are looking for some helpful How-To's.
@darbeenbo, after reading ur critique....i actually wholeheartedly agree...i'm gonna overhaul it right now and fix up the design to fit the concept (btw just to let you know my main concept piece is following the 2nd top concept)...gonna redo the blade which is the main piece that is not following the concept and the piece…
I want to overwrite all knowledge i currently have about characters and start in the right direction. So im asking for links someone who has never modeled characters would want, and further on. So where should i start? Im not asking for all of these links from everyone, but if a really helpful tutorial you remember comes…