Hey crap! I just typed out an entire response and then it somehow disappeared :( . ok retry: Calabi: thanks. I tweaked a lot of stuff, and I hope this looks better. Nistrum: I worked on those cheeks a lot, and also adjusted the droopy eyes. DemonPrincess: thanks a lot :) . I looked over the reference again, and forced…
Noted, thanks for the great help~ Today is the 3rd day I'm using Maya~ Yes, I encountered some new questions~ Hope you guys can help again, thanks~ The questions are as below~ 01 - Realtime Mirroring In Max, we can mirror an object and edit its poly in realtime. How can we do that in Maya as well? 02 - UV Selection Type In…
Just fyi, holy Unpleasantness that was long, seemed they only wanted to hear about the a.I. stuff irl they stuck it right in the middle so they think people wouldn't see that nor pick up on it. Just fyi if you decide to be a decent person and provide that feedback, i did it so you can expect how long it will take, about 30…
Hello Polycount community, I'm hoping someone with MAYA animation skills could help me find the resources I'm looking for. I am not a character animator and have zero experience in this. However, I'm hoping to find some resources that can show me a quick and dirty method of animating for rapid game prototyping. Every…
Right now, I'm hoping to garner the interest of some artistic type for a project I've been plotting out for some time. It is primarily a hop and bop platformer with emphasis in challenging level design; the style is cartoonish and vibrant, similar to, for example, Donkey Kong Country (Returns), or Klonoa . What we need at…
Couple of pics of a Mech I did for a mod I've been working on. Maya Screens Ingame Night Shift Wire shot A bit different from what usually gets posted here. I'm not terribly experienced with modeling for soft animation (ie people, etc, although I hope to round out my skills in my next project (some kind of biomechanical…
Dropping my 2 cents to the pile... Since you're coming from 3ds Max, this document might be useful: http://www.alias.com/eng/support/maya/knowledgebase/wp/3dmax_to_maya.pdf It lists some common terms and keyboard shortcuts for both Maya and Max, so you can compare and see the differences. I think Maya is very intuitive…
This is awesome, love the diorama, and the direction you're inspired by. I searched this game and found what I hope is a representative image: This game looks really cool, great inspiration! It's important to note that this uses lighting and post-processing to change the "look" of the assets. I think they are using PBR…
Hello everyone, Took a couple years off off 3D, but im back, more motivated then ever. Anyways, here is my latest project, hope you guys like it, and share your honest mans opinion <3