I don't understand what you mean with seams, but if you mean the edged edge of your circles, it should be easy to fix, just select all the UVs and apply some relax on them, that should do the trick.
wow quick reply! Thanks. Polar Coordinates is great, but the further out from the center it gets the more the bricks gets stretched in width. I.e. there are always 8 bricks in the circle. Any ideas how to over come this?
I mean obviously going out in public for the next 48 hours would be a bad idea, but it will blow over very quickly after all of the FBI pictures circle around on twitter/facebook and make headlines everywhere
This is hardly even news, guys. Microsoft and sony leadership were obviously recruited into the illuminati inner circle years ago, and they're naturally going to rush their consoles out so they can cash in before the end in 2012.
I want a slide in my studio. Seriously... We need a big huge water slide. Or one of those pool type things that just float around in a big lagoon and circles the building. Damn that would be awesome.
Select center vertex -> to edge -> insert edge loop tool -> click and drag from near to that center vertex. couse absolute ofset get "as target" just this thertex - it's absolutely circle, no matter how many edges is.
Hi guys, i'm attempting to display a texture on screen for post process. In this case its a circle.... However the texture is stretched and squashed. It seems to take into account screen aspect. Is there any work around that will ignore the aspect ratio and allow the texture to display properly?
Thanks guys, its a real pleasure to make stuff for dota. When I first started doing game art I was playing Warcraft 3 so this is like things going full circle :)
I like where this is going, im not sure i can read the shape correctly, but does it have holes in the circles? cause the particles from SB would look nice if they were inside the weapon.
Even with the UDK example decals the decal does the same thing, Is it a udk Limitation? or am I doing something wrong somewhere? Need the decal to not show up where the objects material is masked. (Circled)