Your work is really nice and is on an entry level. But you have the same problem as I, you are in Germany. (I also applied for different internships/positions over the last years and get rejected over and over again) Germany is a very "old school" country when it comes to getting a job, certificates are a lot worth here.…
Hi everyone! I'm an aspiring game artist trying to land my first job in games- I've submitted (mostly speculative) applications to various studios but haven't managed to get any interviews, jobs for juniors also seem to be quite scarce right now haha. I talked to a recruiter at an event over the weekend and he suggested…
Hey all, we're hiring for a few positions here @ Threewave for some up-coming projects. The company is located in Vancouver, BC. Canada. The company is dealing with the biggest names in our industry right now and are looking for some prime talent. Here's the positions we're looking for: Software Engineer Successful…
I've been in your position quite recently, but managed to find a junior position at a small studio. I did about 10 tests in the space of a couple of months and frequently was told "The calibre was very high/there were a lot of applicants" or some variation of those words, before I lucked out. Frankly, all you can do is…
Yo, Pxel (and pretty much anyone else wanting an invite). It's basically an open beta; near anyone who "applies" gets an invite (I suggest trying to send an application in before asking someone for an invite code). I think it's just so the owners CAN turn off applications in the event of a sudden influx. Y'know, just so…
These days I'm starting to use multiple 3d applications, since no one single application is the best at everything. I use XSI for applying mapping coordinates and some modelling, and use Max for lots of modelling and for baking hi-res models down to game-res models. If I had a copy of Maya I would use it for a fair amount…
Foundry 42 are Enlisting! Foundry 42 is a brand new studio, formed in the gaming hub of Wilmslow, Manchester. Founded by Erin Roberts and his trusted crew who have been responsible for the growth of multiple large successful studios (TTFusion being the most recent) are now going back to their roots of Sci-Fi and space…
Job Description: We're looking for stellar 2D artists to create beautiful 2D art for in-game assets, story panels, UI elements and concepts. You must be highly proficient in both 2D vector and digital illustration with the ability to adapt to different artistic styles. You must also be capable of working from home and able…
I work at a small startup Indie company, and we're working on our first game. As of right now, we are very hesitant to release a great deal of information because it's too early in development to say too much. Here is what I can say, however: -The game will be a roguelike adventure game. -The levels will be open world, and…
Qualified applicant must: have shipped two titles in the industry as an animator excel in and understand the core principles of hand animating be knowledgeable and have a basic grasp of motion capture technology have extensive experience with 3D Studio Max (5+ years) have extensive experience with Character…